Diablo: Auriel, Azmodan, Cassia, Deckard, Diablo, Imperius, Johanna, Kharazim, Leoric, Li-Ming, Malthael, Mephisto, Nazeebo, Sonya, The Butcher, Tyrael, Valla, and Xul.Heroes that have been released since Jinclude: Non-ARAM battlegrounds feature unique objectives. Every game mode features multiple battlegrounds.Games are intended to last for about 20 minutes each.Most Heroes can also use a Mount, such as horses, lizards, or unicorns, to increase their Movement Speed, typically automatically dismounting when dealing/receiving damage or using an Ability.Baseline skills are unlocked at the beginning of a match, save for Heroic Abilities, which are learned at level 10 for most Heroes, and certain active Abilities from Talents.There are no purchasable items, although characters can be customized by learning talents as they level up.This leveling system emphasizes the importance of teamwork and planning, since a player's actions can affect the whole team. Every few levels, players may select a Talent which offers a new Ability or augments an existing one. When a team reaches a certain experience point threshold, every Hero on that team levels up, acquiring amplified resources and damage.
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